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Good Summary of Virtual Worlds Forum Europe

Tech Digest does a good job here of highlighting 20 trends gleaned from their recent trip to the Virtual Worlds Forum Europe, and they go like this:

1. Shedloads of virtual worlds will be launched in 2008
2. Teen-focused virtual worlds are huge
3. Brands still get it wrong
4. There's a problem with communication
5. There will be big growth in corporate use of virtual worlds

... and 15 more. It would be boorish and redundant to list all twenty here, even without explanation. You'll simply have to trust me and go check out the list yourselves.
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